VisualShaderNodeTexture.Source/source - multiple declarations

Function VisualShaderNodeTexture.source

VisualShaderNodeTexture.Source source() nothrow @property @nogc;

void source (
  long v
) nothrow @property @nogc;

Enum VisualShaderNodeTexture.Source

enum Source : int { ... }

Enum members

NameDescription
source2dNormal
source2dTexture
sourceDepth
sourcePort
sourceScreen
sourceTexture