Module godot.core.color
Color in RGBA format with some support for ARGB format.
Structs
Name | Description |
---|---|
Color
|
A color is represented as red, green and blue (r,g,b) components. Additionally, “a” represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some methods (such as set_modulate(color)) may accept values > 1. |