VisualShaderNodeCompare.Condition/condition - multiple declarations
Function VisualShaderNodeCompare.condition
Extra condition which is applied if type is set to constant CTYPE_VECTOR.
VisualShaderNodeCompare . Condition condition() nothrow @property @nogc;
void condition
(
long v
) nothrow @property @nogc;
Enum VisualShaderNodeCompare.Condition
enum Condition
: int { ... }
Enum members
| Name | Description |
|---|---|
condAll
|
The result will be true if all of component in vector satisfy the comparison condition. |
condAny
|
The result will be true if any of component in vector satisfy the comparison condition. |