VisualShaderNodeCompare.Condition/condition - multiple declarations
Function VisualShaderNodeCompare.condition
Extra condition which is applied if type
is set to constant CTYPE_VECTOR
.
VisualShaderNodeCompare . Condition condition() nothrow @property @nogc;
void condition
(
long v
) nothrow @property @nogc;
Enum VisualShaderNodeCompare.Condition
enum Condition
: int { ... }
Enum members
Name | Description |
---|---|
condAll
|
The result will be true if all of component in vector satisfy the comparison condition. |
condAny
|
The result will be true if any of component in vector satisfy the comparison condition. |