SpatialMaterial.EmissionOperator/emissionOperator - multiple declarations

Function SpatialMaterial.emissionOperator

Sets how emission interacts with emissionTexture. Can either add or multiply. See emissionoperator for options.

SpatialMaterial.EmissionOperator emissionOperator() nothrow @property @nogc;

void emissionOperator (
  long v
) nothrow @property @nogc;

Enum SpatialMaterial.EmissionOperator

enum EmissionOperator : int { ... }

Enum members

NameDescription
emissionOpAdd Adds the emission color to the color from the emission texture.
emissionOpMultiply Multiplies the emission color by the color from the emission texture.