Struct ShortCut
A shortcut for binding input.
struct ShortCut
;
Shortcuts are commonly used for interacting with a Control element from a InputEvent.
Properties
| Name | Type | Description |
|---|---|---|
shortcut[get, set]
|
InputEvent | The shortcut's InputEvent.
Generally the InputEvent is a keyboard key, though it can be any InputEvent.
|
Methods
| Name | Description |
|---|---|
getAsText
|
Returns the shortcut's InputEvent as a String.
|
getShortcut
|
|
isShortcut
|
Returns true if the shortcut's InputEvent equals event.
|
isValid
|
If true, this shortcut is valid.
|
setShortcut
|