Function RigidBody2D.continuousCd

Continuous collision detection mode. Continuous collision detection tries to predict where a moving body will collide instead of moving it and correcting its movement after collision. Continuous collision detection is slower, but more precise and misses fewer collisions with small, fast-moving objects. Raycasting and shapecasting methods are available. See ccdmode for details.

RigidBody2D.CCDMode continuousCd() nothrow @property @nogc;

void continuousCd (
  long v
) nothrow @property @nogc;