Enum RigidBody2D.CCDMode

enum CCDMode : int { ... }

Enum members

NameDescription
ccdModeCastRay Continuous collision detection enabled using raycasting. This is faster than shapecasting but less precise.
ccdModeCastShape Continuous collision detection enabled using shapecasting. This is the slowest CCD method and the most precise.
ccdModeDisabled Continuous collision detection disabled. This is the fastest way to detect body collisions, but can miss small, fast-moving objects.