Struct PlaneShape

Infinite plane shape for 3D collisions.

struct PlaneShape ;

An infinite plane shape for 3D collisions. Note that the Plane's normal matters; anything "below" the plane will collide with it. If the PlaneShape is used in a PhysicsBody, it will cause colliding objects placed "below" it to teleport "above" the plane.

Properties

NameTypeDescription
plane[get, set] PlaneThe Plane used by the PlaneShape for collision.

Methods

NameDescription
getPlane
setPlane