Function PhysicsShapeQueryResult.getResultObjectId
Returns the instance ID of the GodotObject that intersected with the shape at index idx.
long getResultObjectId
(
const(long) idx
) nothrow @nogc const;
Returns the instance ID of the GodotObject that intersected with the shape at index idx.
long getResultObjectId
(
const(long) idx
) nothrow @nogc const;