Function Physics2DShapeQueryResult.getResultObjectId
Returns the instance ID of the GodotObject
that intersected with the shape at index idx
.
long getResultObjectId
(
const(long) idx
) nothrow @nogc const;
Returns the instance ID of the GodotObject
that intersected with the shape at index idx
.
long getResultObjectId
(
const(long) idx
) nothrow @nogc const;