Function Particles.getDrawPassMesh
Returns the Mesh that is drawn at index pass.
godot .d .reference .Ref!(godot.mesh.Mesh) getDrawPassMesh
(
const(long) pass
) nothrow @nogc const;
Returns the Mesh that is drawn at index pass.
godot .d .reference .Ref!(godot.mesh.Mesh) getDrawPassMesh
(
const(long) pass
) nothrow @nogc const;