Function PacketPeerUDP.listen
Makes this PacketPeerUDP listen on the port binding to bind_address with a buffer size recv_buf_size.
If bind_address is set to "*" (default), the peer will listen on all available addresses (both IPv4 and IPv6).
If bind_address is set to "0.0.0.0" (for IPv4) or "::" (for IPv6), the peer will listen on all available addresses matching that IP type.
If bind_address is set to any valid address (e.g. "192.168.1.101", "::1", etc), the peer will only listen on the interface with that addresses (or fail if no interface with the given address exists).
godot .core .defs .GodotError listen
(
const(long) port,
const(String) bind_address = GodotStringLiteral() .str(),
const(long) recv_buf_size = 65536L
) nothrow @nogc;