Function OSSingleton.showVirtualKeyboard

Shows the virtual keyboard if the platform has one. The existing_text parameter is useful for implementing your own LineEdit, as it tells the virtual keyboard what text has already been typed (the virtual keyboard uses it for auto-correct and predictions). Note: This method is implemented on Android, iOS and UWP.

void showVirtualKeyboard (
  const(String) existing_text = GodotStringLiteral().str()
) nothrow @nogc;