Function GodotObject._notification
Called whenever the object receives a notification, which is identified in what
by a constant. The base GodotObject
has two constants constant NOTIFICATION_POSTINITIALIZE
and constant NOTIFICATION_PREDELETE
, but subclasses such as Node
define a lot more notifications which are also received by this method.
void _notification
(
const(long) what
) nothrow @nogc;