Function Node.addToGroup
Adds the node to a group. Groups are helpers to name and organize a subset of nodes, for example "enemies" or "collectables". A node can be in any number of groups. Nodes can be assigned a group at any time, but will not be added until they are inside the scene tree (see isInsideTree
). See notes in the description, and the group methods in SceneTree
.
The persistent
option is used when packing node to PackedScene
and saving to file. Non-persistent groups aren't stored.