Struct NativeScript
struct NativeScript
;
Properties
| Name | Type | Description |
|---|---|---|
className[get, set]
|
String | |
library[get, set]
|
GDNativeLibrary | |
scriptClassIconPath[get, set]
|
String | |
scriptClassName[get, set]
|
String |
Methods
| Name | Description |
|---|---|
_new
|
Constructs a new object of the base type with a script of this type already attached. Note: Any arguments passed to this function will be ignored and not passed to the native constructor function. This will change with in a future API extension. |
getClassDocumentation
|
Returns the documentation string that was previously set with godot_nativescript_set_class_documentation.
|
getClassName
|
|
getLibrary
|
|
getMethodDocumentation
|
Returns the documentation string that was previously set with godot_nativescript_set_method_documentation.
|
getPropertyDocumentation
|
Returns the documentation string that was previously set with godot_nativescript_set_property_documentation.
|
getScriptClassIconPath
|
|
getScriptClassName
|
|
getSignalDocumentation
|
Returns the documentation string that was previously set with godot_nativescript_set_signal_documentation.
|
setClassName
|
|
setLibrary
|
|
setScriptClassIconPath
|
|
setScriptClassName
|