Function LightOccluder2D.occluder
The OccluderPolygon2D
used to compute the shadow.
OccluderPolygon2D occluder() nothrow @property @nogc;
void occluder
(
OccluderPolygon2D v
) nothrow @property @nogc;
The OccluderPolygon2D
used to compute the shadow.
OccluderPolygon2D occluder() nothrow @property @nogc;
void occluder
(
OccluderPolygon2D v
) nothrow @property @nogc;