Function Image.saveExr
Saves the image as an EXR file to path
. If grayscale
is true
and the image has only one channel, it will be saved explicitly as monochrome rather than one red channel. This function will return constant ERR_UNAVAILABLE
if Godot was compiled without the TinyEXR module.
godot .core .defs .GodotError saveExr
(
const(String) path,
const(bool) grayscale = false
) nothrow @nogc const;