Function GraphNode.setSlot

Sets properties of the slot with ID idx. If enable_left/right, a port will appear and the slot will be able to be connected from this side. type_left/right is an arbitrary type of the port. Only ports with the same type values can be connected. color_left/right is the tint of the port's icon on this side. custom_left/right is a custom texture for this side's port. Note: This method only sets properties of the slot. To create the slot, add a Control-derived child to the GraphNode.

void setSlot (
  const(long) idx,
  const(bool) enable_left,
  const(long) type_left,
  const(Color) color_left,
  const(bool) enable_right,
  const(long) type_right,
  const(Color) color_right,
  Texture custom_left = Texture(godot_object(null), ),
  Texture custom_right = Texture(godot_object(null), )
) nothrow @nogc;