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Create a connection between the from_port slot of the from GraphNode and the to_port slot of the to GraphNode. If the connection already exists, no connection is created.
from_port
from
to_port
to
godot.core.defs.GodotError connectNode ( const(String) from, const(long) from_port, const(String) to, const(long) to_port ) nothrow @nogc;