Struct EncodedObjectAsID
Holds a reference to an GodotObject
's instance ID.
struct EncodedObjectAsID
;
Utility class which holds a reference to the internal identifier of an GodotObject
instance, as given by GodotObject
. This ID can then be used to retrieve the object instance with @GDScript
.
This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.
Properties
Name | Type | Description |
---|---|---|
objectId [get, set]
|
long | The GodotObject identifier stored in this EncodedObjectAsID instance. The object instance can be retrieved with @GDScript .
|
Methods
Name | Description |
---|---|
getObjectId
|
|
setObjectId
|