Struct EncodedObjectAsID
Holds a reference to an GodotObject's instance ID.
struct EncodedObjectAsID
;
Utility class which holds a reference to the internal identifier of an GodotObject instance, as given by GodotObject. This ID can then be used to retrieve the object instance with @GDScript.
This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.
Properties
| Name | Type | Description |
|---|---|---|
objectId[get, set]
|
long | The GodotObject identifier stored in this EncodedObjectAsID instance. The object instance can be retrieved with @GDScript.
|
Methods
| Name | Description |
|---|---|
getObjectId
|
|
setObjectId
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