Struct EncodedObjectAsID

Holds a reference to an GodotObject's instance ID.

struct EncodedObjectAsID ;

Utility class which holds a reference to the internal identifier of an GodotObject instance, as given by GodotObject.getInstanceId. This ID can then be used to retrieve the object instance with @GDScript.instanceFromId. This class is used internally by the editor inspector and script debugger, but can also be used in plugins to pass and display objects as their IDs.

Properties

NameTypeDescription
objectId[get, set] longThe GodotObject identifier stored in this EncodedObjectAsID instance. The object instance can be retrieved with @GDScript.instanceFromId.

Methods

NameDescription
getObjectId
setObjectId