Function EditorSpatialGizmoPlugin.createHandleMaterial

Creates a handle material with its variants (selected and/or editable) and adds them to the internal material list. They can then be accessed with getMaterial and used in EditorSpatialGizmo.addHandles. Should not be overridden.

void createHandleMaterial (
  const(String) name,
  const(bool) billboard = false
) nothrow @nogc;