Function Control.dropData
Godot calls this method to pass you the data
from a control's getDragData
result. Godot first calls canDropData
to test if data
is allowed to drop at position
where position
is local to this control.
func can_drop_data(position, data): return typeof(data) == TYPE_DICTIONARY and data.has("color")
func drop_data(position, data):
color = data"color"