Function CanvasItem.drawMultilineColors

Draws multiple, parallel lines with a uniform width, segment-by-segment coloring, and optional antialiasing. Colors assigned to line segments match by index between points and colors.

void drawMultilineColors (
  const(PoolArray!(godot.core.vector2.Vector2)) points,
  const(PoolArray!(godot.core.color.Color)) colors,
  const(double) width = 1.00000,
  const(bool) antialiased = false
) nothrow @nogc;