Function CanvasItem.drawMultiline

Draws multiple, parallel lines with a uniform color. width and antialiased are currently not implemented and have no effect.

void drawMultiline (
  const(PoolArray!(godot.core.vector2.Vector2)) points,
  const(Color) color,
  const(double) width = 1.00000,
  const(bool) antialiased = false
) nothrow @nogc;