Function AnimationPlayer.stop
Stops or pauses the currently playing animation. If reset
is true
, the animation position is reset to 0
and the playback speed is reset to 1.0
.
If reset
is false
, the currentAnimationPosition
will be kept and calling play
or playBackwards
without arguments or with the same animation name as assignedAnimation
will resume the animation.
void stop
(
const(bool) reset = true
) nothrow @nogc;