Function AnimationNode.blendInput

Blend an input. This is only useful for nodes created for an AnimationNodeBlendTree. The time parameter is a relative delta, unless seek is true, in which case it is absolute. A filter mode may be optionally passed (see filteraction for options).

double blendInput (
  const(long) input_index,
  const(double) time,
  const(bool) seek,
  const(double) blend,
  const(long) filter = 0L,
  const(bool) optimize = true
) nothrow @nogc;