Struct World2D

Class that has everything pertaining to a 2D world.

struct World2D ;

A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.

Properties

NameTypeDescription
canvas[get] RIDThe RID of this world's canvas resource. Used by the VisualServer for 2D drawing.
directSpaceState[get] Physics2DDirectSpaceStateThe state of this world's physics space. This allows arbitrary querying for collision.
space[get] RIDThe RID of this world's physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.

Methods

NameDescription
getCanvas
getDirectSpaceState
getSpace