Struct World2D
Class that has everything pertaining to a 2D world.
struct World2D
;
A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
Properties
Name | Type | Description |
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canvas [get]
|
RID | The RID of this world's canvas resource. Used by the VisualServer for 2D drawing.
|
directSpaceState [get]
|
Physics2DDirectSpaceState | The state of this world's physics space. This allows arbitrary querying for collision. |
space [get]
|
RID | The RID of this world's physics space resource. Used by the Physics2DServer for 2D physics, treating it as both a space and an area.
|
Methods
Name | Description |
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getCanvas
|
|
getDirectSpaceState
|
|
getSpace
|