Function VisualShader.getNode
godot .d .reference .Ref!(godot.visualshadernode.VisualShaderNode) getNode
(
const(long) type,
const(long) id
) nothrow @nogc const;
godot .d .reference .Ref!(godot.visualshadernode.VisualShaderNode) getNode
(
const(long) type,
const(long) id
) nothrow @nogc const;