Function VisualShader.addNode
void addNode
(
const(long) type,
VisualShaderNode node,
const(Vector2) position,
const(long) id
) nothrow @nogc;
void addNode
(
const(long) type,
VisualShaderNode node,
const(Vector2) position,
const(long) id
) nothrow @nogc;