Enum VisualServerSingleton.TextureFlags
enum TextureFlags
: int { ... }
Enum members
Name | Description |
textureFlagAnisotropicFilter
|
Uses anisotropic mipmap filtering. Generates smaller versions of the same texture with different aspect ratios.
This results in better-looking textures when viewed from oblique angles.
|
textureFlagConvertToLinear
|
Converts the texture to the sRGB color space.
|
textureFlagFilter
|
Uses a magnifying filter, to enable smooth zooming in of the texture.
|
textureFlagMipmaps
|
Generates mipmaps, which are smaller versions of the same texture to use when zoomed out, keeping the aspect ratio.
|
textureFlagMirroredRepeat
|
Repeats the texture with alternate sections mirrored.
|
textureFlagRepeat
|
Repeats the texture (instead of clamp to edge).
|
textureFlagsDefault
|
Default flags. constant TEXTURE_FLAG_MIPMAPS , constant TEXTURE_FLAG_REPEAT and constant TEXTURE_FLAG_FILTER are enabled.
|
textureFlagUsedForStreaming
|
Texture is a video surface.
|