Enum VisualServerSingleton.TextureFlags

enum TextureFlags : int { ... }

Enum members

NameDescription
textureFlagAnisotropicFilter Uses anisotropic mipmap filtering. Generates smaller versions of the same texture with different aspect ratios. This results in better-looking textures when viewed from oblique angles.
textureFlagConvertToLinear Converts the texture to the sRGB color space.
textureFlagFilter Uses a magnifying filter, to enable smooth zooming in of the texture.
textureFlagMipmaps Generates mipmaps, which are smaller versions of the same texture to use when zoomed out, keeping the aspect ratio.
textureFlagMirroredRepeat Repeats the texture with alternate sections mirrored.
textureFlagRepeat Repeats the texture (instead of clamp to edge).
textureFlagsDefault Default flags. constant TEXTURE_FLAG_MIPMAPS, constant TEXTURE_FLAG_REPEAT and constant TEXTURE_FLAG_FILTER are enabled.
textureFlagUsedForStreaming Texture is a video surface.