Enum VisualServerSingleton.ScenarioDebugMode
enum ScenarioDebugMode
: int { ... }
Enum members
Name | Description |
scenarioDebugDisabled
|
Do not use a debug mode.
|
scenarioDebugOverdraw
|
Draw all objects in a way that displays how much overdraw is occurring. Overdraw occurs when a section of pixels is drawn and shaded and then another object covers it up. To optimize a scene, you should reduce overdraw.
|
scenarioDebugShadeless
|
Draw all objects without shading. Equivalent to setting all objects shaders to unshaded .
|
scenarioDebugWireframe
|
Draw all objects as wireframe models.
|