Function VisualServerSingleton.meshAddSurfaceFromArrays

Adds a surface generated from the Arrays to a mesh. See primitivetype constants for types.

void meshAddSurfaceFromArrays (
  const(RID) mesh,
  const(long) primitive,
  const(Array) arrays,
  const(Array) blend_shapes = make(),
  const(long) compress_format = 97280L
) nothrow @nogc;