Enum VisualServerSingleton.LightParam
enum LightParam
: int { ... }
Enum members
Name | Description |
lightParamAttenuation
|
The light's attenuation.
|
lightParamContactShadowSize
|
Scales the shadow color.
|
lightParamEnergy
|
The light's energy.
|
lightParamMax
|
Represents the size of the lightparam enum.
|
lightParamRange
|
The light's range.
|
lightParamShadowBias
|
Bias the shadow lookup to fix self-shadowing artifacts.
|
lightParamShadowBiasSplitScale
|
Increases bias on further splits to fix self-shadowing that only occurs far away from the camera.
|
lightParamShadowMaxDistance
|
Max distance that shadows will be rendered.
|
lightParamShadowNormalBias
|
Normal bias used to offset shadow lookup by object normal. Can be used to fix self-shadowing artifacts.
|
lightParamShadowSplit1Offset
|
Proportion of shadow atlas occupied by the first split.
|
lightParamShadowSplit2Offset
|
Proportion of shadow atlas occupied by the second split.
|
lightParamShadowSplit3Offset
|
Proportion of shadow atlas occupied by the third split. The fourth split occupies the rest.
|
lightParamSpecular
|
The light's influence on specularity.
|
lightParamSpotAngle
|
The spotlight's angle.
|
lightParamSpotAttenuation
|
The spotlight's attenuation.
|