Function VisualServerSingleton.instancesCullAabb
Returns an array of object IDs intersecting with the provided AABB. Only visual 3D nodes are considered, such as MeshInstance
or DirectionalLight
. Use @GDScript
to obtain the actual nodes. A scenario RID must be provided, which is available in the World
you want to query. This forces an update for all resources queued to update.
Warning: This function is primarily intended for editor usage. For in-game use cases, prefer physics collision.