Function VisualServerSingleton.environmentSetGlow
Sets the variables to be used with the "glow" post-process effect. See Environment
for more details.
void environmentSetGlow
(
const(RID) env,
const(bool) enable,
const(long) level_flags,
const(double) intensity,
const(double) strength,
const(double) bloom_threshold,
const(long) blend_mode,
const(double) hdr_bleed_threshold,
const(double) hdr_bleed_scale,
const(double) hdr_luminance_cap,
const(bool) bicubic_upscale
) nothrow @nogc;