Function VisualServerSingleton.environmentSetGlow

Sets the variables to be used with the "glow" post-process effect. See Environment for more details.

void environmentSetGlow (
  const(RID) env,
  const(bool) enable,
  const(long) level_flags,
  const(double) intensity,
  const(double) strength,
  const(double) bloom_threshold,
  const(long) blend_mode,
  const(double) hdr_bleed_threshold,
  const(double) hdr_bleed_scale,
  const(double) hdr_luminance_cap,
  const(bool) bicubic_upscale
) nothrow @nogc;