Function VisualServerSingleton.canvasLightSetZRange

Sets the Z range of objects that will be affected by this light. Equivalent to Light2D.rangeZMin and Light2D.rangeZMax.

void canvasLightSetZRange (
  const(RID) light,
  const(long) min_z,
  const(long) max_z
) nothrow @nogc;