Function VisualServerSingleton.canvasItemAddTextureRect

Adds a textured rect to the CanvasItem's draw commands.

void canvasItemAddTextureRect (
  const(RID) item,
  const(Rect2) rect,
  const(RID) texture,
  const(bool) tile = false,
  const(Color) modulate = Color(0.00000F, 0.00000F, 0.00000F, 1.00000F, ).this(1.00000F, 1.00000F, 1.00000F, 1.00000F),
  const(bool) transpose = false,
  const(RID) normal_map = RID(godot_rid(0LU))
) nothrow @nogc;