Function VisibilityEnabler2D.pauseParticles
If true, Particles2D nodes will be paused.
bool pauseParticles() nothrow @property @nogc;
void pauseParticles
(
bool v
) nothrow @property @nogc;
If true, Particles2D nodes will be paused.
bool pauseParticles() nothrow @property @nogc;
void pauseParticles
(
bool v
) nothrow @property @nogc;