Function VisibilityEnabler2D.freezeBodies
If true
, RigidBody2D
nodes will be paused.
bool freezeBodies() nothrow @property @nogc;
void freezeBodies
(
bool v
) nothrow @property @nogc;
If true
, RigidBody2D
nodes will be paused.
bool freezeBodies() nothrow @property @nogc;
void freezeBodies
(
bool v
) nothrow @property @nogc;