Function Viewport.findWorld2d
Returns the 2D world of the viewport.
godot .d .reference .Ref!(godot.world2d.World2D) findWorld2d() nothrow @nogc const;
Returns the 2D world of the viewport.
godot .d .reference .Ref!(godot.world2d.World2D) findWorld2d() nothrow @nogc const;