Function VehicleWheel.dampingCompression
The damping applied to the spring when the spring is being compressed. This value should be between 0.0 (no damping) and 1.0. A value of 0.0 means the car will keep bouncing as the spring keeps its energy. A good value for this is around 0.3 for a normal car, 0.5 for a race car.
double dampingCompression() nothrow @property @nogc;
void dampingCompression
(
double v
) nothrow @property @nogc;