Function TileSet.tileGetNormalMap
Returns the tile's normal map texture.
godot .d .reference .Ref!(godot.texture.Texture) tileGetNormalMap
(
const(long) id
) nothrow @nogc const;
Returns the tile's normal map texture.
godot .d .reference .Ref!(godot.texture.Texture) tileGetNormalMap
(
const(long) id
) nothrow @nogc const;