Function TileMap.cellYSort
If true
, the TileMap's children will be drawn in order of their Y coordinate.
bool cellYSort() nothrow @property @nogc;
void cellYSort
(
bool v
) nothrow @property @nogc;
If true
, the TileMap's children will be drawn in order of their Y coordinate.
bool cellYSort() nothrow @property @nogc;
void cellYSort
(
bool v
) nothrow @property @nogc;