Function TextureRect.expand
If true
, the texture scales to fit its bounding rectangle.
bool expand() nothrow @property @nogc;
void expand
(
bool v
) nothrow @property @nogc;
If true
, the texture scales to fit its bounding rectangle.
bool expand() nothrow @property @nogc;
void expand
(
bool v
) nothrow @property @nogc;