Function TextureLayered.create
void create
(
const(long) width,
const(long) height,
const(long) depth,
const(long) format,
const(long) flags = 4L
) nothrow @nogc;
void create
(
const(long) width,
const(long) height,
const(long) depth,
const(long) format,
const(long) flags = 4L
) nothrow @nogc;