Function SpriteBase3D.shaded
If true
, the Light
in the Environment
has effects on the sprite.
bool shaded() nothrow @property @nogc;
void shaded
(
bool v
) nothrow @property @nogc;
If true
, the Light
in the Environment
has effects on the sprite.
bool shaded() nothrow @property @nogc;
void shaded
(
bool v
) nothrow @property @nogc;