Function SpriteBase3D.flipV
If true, texture is flipped vertically.
bool flipV() nothrow @property @nogc;
void flipV
(
bool v
) nothrow @property @nogc;
If true, texture is flipped vertically.
bool flipV() nothrow @property @nogc;
void flipV
(
bool v
) nothrow @property @nogc;