Function Sprite.regionEnabled
If true
, texture is cut from a larger atlas texture. See regionRect
.
bool regionEnabled() nothrow @property @nogc;
void regionEnabled
(
bool v
) nothrow @property @nogc;
If true
, texture is cut from a larger atlas texture. See regionRect
.
bool regionEnabled() nothrow @property @nogc;
void regionEnabled
(
bool v
) nothrow @property @nogc;