Function SpringArm.springLength
The maximum extent of the SpringArm. This is used as a length for both the ray and the shape cast used internally to calculate the desired position of the SpringArm's child nodes.
To know more about how to perform a shape cast or a ray cast, please consult the PhysicsDirectSpaceState
documentation.
double springLength() nothrow @property @nogc;
void springLength
(
double v
) nothrow @property @nogc;