Function SpringArm.springLength

The maximum extent of the SpringArm. This is used as a length for both the ray and the shape cast used internally to calculate the desired position of the SpringArm's child nodes. To know more about how to perform a shape cast or a ray cast, please consult the PhysicsDirectSpaceState documentation.

double springLength() nothrow @property @nogc;

void springLength (
  double v
) nothrow @property @nogc;